Why can't Shenwu get an official position? ——In-depth analysis of game mechanics and player pain points
Recently, the "Official Job" mission in the Shenwu 4 mobile game has become the focus of heated discussions among players. A large number of players have reported that the official job task takes too long and the benefits are unreasonable. This article will start from the hot topics on the Internet, combined with the player discussion data in the past 10 days, to analyze the root cause of the problem of the "running official position" mechanism.
1. Statistics of hot topics in the past 10 days

| Topic keywords | Amount of discussions (articles) | Main platform | Proportion of negative reviews |
|---|---|---|---|
| Shenwu Official Mission | 12,800 | Tieba/Weibo | 73% |
| Time for official position | 8,450 | NGA Forum | 68% |
| Official income | 6,200 | TapTap | 81% |
| Automatic patrol bug | 3,750 | Official forum | 55% |
2. Analysis of core issues in running for official positions
1.Task takes too long: According to actual player data, it takes an average of 45-60 minutes to complete a round of official missions, and the upper limit of official score points that can be obtained daily is only 200 points.
| Task type | Single time consumption (minutes) | Points reward | Recommended level |
|---|---|---|---|
| Escort grain and grass | 8-12 | 15 | ★★★ |
| exterminate bandits | 6-10 | 12 | ★★ |
| border patrol | 15-20 | 25 | ★★★★ |
2.Low return value for money: Compared with other daily tasks, the experience/gold gain ratio of official tasks is only 0.8, which is much lower than that of division tasks (1.5) and ghost hunting tasks (1.2).
3.Mechanism design flaws:
• There is a 30% chance that the automatic patrol function will freeze
• The refresh position of mission NPC is highly random.
• Some tasks require team formation, but matching is difficult
3. Player demands and solution suggestions
According to Tieba voting data (5,217 participants):
| Optimization direction | support rate | Typical comments |
|---|---|---|
| Shorten single task time | 89% | "You can't skip the sports animation, it's too anti-human" |
| Increase point rewards | 76% | "It takes 2 hours to exchange for one cultivation elixir, it's not worth it" |
| Optimize automatic path finding | 93% | "Halfway through the run, I got stuck in the bushes and I collapsed the most." |
4. Developer feedback and future prospects
Shenwu officials responded on Weibo on June 15:
1. The task process time will be shortened by 20% in the July version
2. Added "Rapid Mode" to skip combat animations
3. Adjust the exchange ratio of the official store (increased by 1.2 times)
It is worth noting that the official position system of the competing product "Dream New Zhu Xian" at the same time adopts the "accumulated points" mechanism, allowing players to accumulate task progress across days. This design has been praised by 87% of players and is worthy of reference by the Shenwu development team.
Conclusion:The essence of the problem of running for an official position is a typical case of imbalance between game time investment and return. As players' demand for fragmented time increases, the time-consuming task model of traditional MMOs is in urgent need of reform. Only by establishing a more scientific revenue curve and a more intelligent automation system can we achieve a win-win situation between player experience and game stickiness.
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